﻿namespace AssetRipper.SourceGenerated.Extensions.Enums.Shader.SerializedShader
{
	/// <summary>
	/// <see href="https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Shaders/ShaderProperties.cs"/>
	/// </summary>
	public enum SerializedPropertyType
	{
		Color = 0,
		Vector = 1,
		Float = 2,
		Range = 3,
		Texture = 4,
		/// <summary>
		/// Added in 2021.1.0a2
		/// </summary>
		Int = 5,
	}
}
